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Void Sorcerer

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Void SorcererVoid Sorcerer

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Deleted: <p style="text-align: center"><span style="text-decoration: underline;font-size: 14pt"><b><i>Void Sorcerer</i></b></span></p><p>The powers of a Void Sorcerer originate from exposure to the Void. A dimension outside the realm of Emathan. Void Sorcerers, once affected by this exposure, can dance between planes or pull monstrosities through to vanquish their foes. Time and space are but tools to manipulate to their desires. The Void gives many gifts but it asks a price in return. A human once quick is slower to react, a dwarf once strong can no longer carry the same burden. Or an Elf once able to resist disease or poison finds itself vulnerable.</p><p><b><i>Void Sorcerer Powers</i></b></p><p><span style="text-decoration: underline"><b><i>1st Level</i></b></span></p><p><b><i>Displacement of the Void</i></b> </p><p>Bonus Action – Self – 1 Minute (Once per Short Rest) </p><p>—Disadvantage on attack rolls against. If hit, power disperses until the start of next turn</p><p><span style="text-decoration: underline"><b><i>6th Level</i></b></span></p><p><b><i>Summon the Void</i></b> (Shadow Soul Summon Ill Omen) </p><p>Bonus Action (3 Sorcery Points) 120ft (30ft) – 5 Minutes or until reduced to zero or Target is reduced to zero (As an Action, spend an additional 2 Sorcery Points to attack 2<sup>nd</sup> Target) </p><p>—Medium Size (Monstrosity) – HP 37 + Temp HP/Half Sorcery Level </p><p>—Attacks single target/Move through Other Creatures as Difficult Terrain/Automatically knows where target is/while within 5ft of target, it has Disadvantage on any save vs my spell</p><p><span style="text-decoration: underline"><b><i>14th level</i></b></span></p><p><b><i>Reality Void</i></b> (Reality Break Spell) </p><p>Action (4 Sorcery Points - 60ft - Concentration 1 Minute) </p><p>—Shatter barriers between realities and timelines. </p><p>—Wisdom Save if target fails cannot take reactions until spell ends </p><p>—Roll d10 at start of each turn (Wisdom Save at end of each Turn): </p><p>1-2 = 6d12 Psychic Damage &amp; Stunner </p><p>3-5 = Dexterity Save or 8d12 Force Damage (1/2 damage on save) </p><p>6-8 = 10d12 Force Damage &amp; Prone </p><p>9-10 = 10d12 Cold Damage &amp; Blinded </p><p><b><i><span style="text-decoration: underline">18th Level</span> </i></b></p><p><b><i>Void Form</i></b> (Shadow Soul Umbral Form)</p><p>Bonus Action (6 Sorcery Points - Self – Instantaneous – 1 Minute) </p><p>—Resistance to all Damage except Force and Radiant</p><p>—Move through other creatures and objects as difficult terrain.</p><p style="text-align: center"><span style="text-decoration: underline"><span style="font-size: 14pt"><b><i>Void Sorcerer Spells</i></b></span></span></p><p>(Do not affect the total number of Spells Known but can only be cast with an open Spell Slot)</p><p><span style="text-decoration: underline"><b><i>1st Level</i></b></span></p><p>—False Life</p><p>—Unseen Servant</p><p><span style="text-decoration: underline"><b><i>3rd Level</i></b></span></p><p>—Darkness</p><p>—Misty Step</p><p><span style="text-decoration: underline"><b><i>5th Level</i></b></span></p><p>—Hunger of Hagar</p><p>—Thunder Step</p><p><span style="text-decoration: underline"><b><i>7th Level</i></b></span></p><p>—Banishment</p><p>—Dimension Door</p><p><span style="text-decoration: underline"><b><i>9th Level</i></b></span></p><p>—Far Step</p><p>—Passwall</p> Added: <p style="text-align: center"><span style="text-decoration: underline;font-size: 14pt"><b><i>Void Sorcerer</i></b></span></p><p>The powers of a Void Sorcerer originate from exposure to the Void. A dimension outside the realm of Emathan. Void Sorcerers, once affected by this exposure, can dance between planes or pull monstrosities through to vanquish their foes. Time and space are but tools to manipulate to their desires. The Void gives many gifts but it asks a price in return. A human once quick is slower to react, a dwarf once strong can no longer carry the same burden. Or an Elf once able to resist disease or poison finds itself vulnerable.</p><p><b><i>Void Sorcerer Powers</i></b></p><p><span style="text-decoration: underline"><b><i>1st Level</i></b></span></p><p><b><i>Displacement of the Void</i></b> </p><p>Bonus Action – Self – 1 Minute (Once per Short Rest) </p><p>—Disadvantage on attack rolls against. If hit, power disperses until the start of next turn</p><p><span style="text-decoration: underline"><b><i>6th Level</i></b></span></p><p><b><i>Summon the Void</i></b> (Shadow Soul Summon Ill Omen) </p><p>Bonus Action (3 Sorcery Points) 120ft (30ft) – 5 Minutes or until reduced to zero or Target is reduced to zero (As an Action, spend an additional 2 Sorcery Points to attack 2<sup>nd</sup> Target) </p><p>—Medium Size (Monstrosity) – HP 37 + Temp HP/Half Sorcery Level </p><p>—Attacks single target/Move through Other Creatures as Difficult Terrain/Automatically knows where target is/while within 5ft of target, it has Disadvantage on any save vs my spell</p><p><span style="text-decoration: underline"><b><i>14th level</i></b></span></p><p><b><i>Reality Void</i></b> (Reality Break Spell) </p><p>Action (4 Sorcery Points - 60ft - Concentration 1 Minute) </p><p>—Shatter barriers between realities and timelines. </p><p>—Wisdom Save if target fails cannot take reactions until spell ends </p><p>—Roll d10 at start of each turn (Wisdom Save at end of each Turn): </p><p>1-2 = 6d12 Psychic Damage &amp; Stunner </p><p>3-5 = Dexterity Save or 8d12 Force Damage (1/2 damage on save) </p><p>6-8 = 10d12 Force Damage &amp; Prone </p><p>9-10 = 10d12 Cold Damage &amp; Blinded </p><p><b><i><span style="text-decoration: underline">18th Level</span> </i></b></p><p><b><i>Void Form</i></b> (Shadow Soul Umbral Form)</p><p>Bonus Action (6 Sorcery Points - Self – Instantaneous – 1 Minute) </p><p>—Resistance to all Damage except Force and Radiant</p><p>—Move through other creatures and objects as difficult terrain.</p><p style="text-align: center"><span style="text-decoration: underline"><span style="font-size: 14pt"><b><i>Void Sorcerer Spells</i></b></span></span></p><p>(Do not affect the total number of Spells Known but can only be cast with an open Spell Slot)</p><p><span style="text-decoration: underline"><b><i>1st Level</i></b></span></p><p>—False Life</p><p>—Unseen Servant</p><p><span style="text-decoration: underline"><b><i>3rd Level</i></b></span></p><p>—Darkness</p><p>—Misty Step</p><p><span style="text-decoration: underline"><b><i>5th Level</i></b></span></p><p>—Hunger of Hagar</p><p>—Thunder Step</p><p><span style="text-decoration: underline"><b><i>7th Level</i></b></span></p><p>—Banishment</p><p>—Dimension Door</p><p><span style="text-decoration: underline"><b><i>9th Level</i></b></span></p><p>—Far Step</p><p>—Passwall</p>[caption id="attachment_1823" align="aligncenter" width="202"]<img class="wp-image-1823 size-medium" src="https://emathan.rolebyroll.com/wp-content/uploads/2023/02/Void-Sorcerer-with-Displacement-of-the-Void-202x300.jpeg" alt="" width="202" height="300" /> Displacement of the Void[/caption]